Bug: Deep Rock Galactic Crashes on Steam Deck with Gamescope
Bug #565
Deep Rock Galactic Crashes on Steam Deck with Gamescope
| Status: | Closed |
| Priority: |
High |
| Added by: |
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| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: |
Steps to Reproduce
- While playing DRG and doing missions, everything is running fine. FPS, utilization, temp, and etc are all stable.
- Throughout the mission it will randomly crash.
- The screen goes black with the sounds still on.
- Suddenly my deck oled goes on reboot.
Explanation
DRG keep crashing on my deck oled resulting on reboot. I’ve tried all possible fixes from trying different proton and verifying integrity. None works.
PID: 1253 (gamescope-wl)
UID: 1000 (deck)
GID: 1000 (deck)
Signal: 11 (SEGV)
Timestamp: Sun 2025-06-15 11:47:36 PDT (1min 29s ago)
Command Line: gamescope --generate-drm-mode fixed --xwayland-count 2 -w 1280 -h 800 --default-touch-mode 4 --hide-cursor-delay 3000 --max-scale 2 --fade-out-duration 200 --cursor-scale-height 720 -e -R /run/user/1000/gamescope.yLASN6g/startup.socket -T /run/user/1000/gamescope.yLASN6g/stats.pipe -O $'*,eDP-1'
Executable: /usr/bin/gamescope
Control Group: /user.slice/user-1000.slice/user@1000.service/session.slice/gamescope-session.service
Unit: user@1000.service
User Unit: gamescope-session.service
Slice: user-1000.slice
Owner UID: 1000 (deck)
Boot ID: 8a64797570c743c7a7a75d79b43f5869
Machine ID: e3a45d11c3224f63bb8d7b64e59d6b2b
Hostname: steamdeck
Storage: /var/lib/systemd/coredump/core.gamescope-wl.1000.8a64797570c743c7a7a75d79b43f5869.1253.1750013256000000.zst (inaccessible)
Message: Process 1253 (gamescope-wl) of user 1000 dumped core.
Stack trace of thread 1253:
#0 0x00007ff3cb1bcf4b n/a (libwayland-server.so.0 + 0x8f4b)
#1 0x00007ff3cb1bd282 wl_resource_post_event (libwayland-server.so.0 + 0x9282)
#2 0x00005601e0967bca n/a (/usr/bin/gamescope + 0xb7bca)
#3 0x00007ff3cb1bc47e wl_signal_emit_mutable (libwayland-server.so.0 + 0x847e)
#4 0x00005601e0a3c238 n/a (/usr/bin/gamescope + 0x18c238)
#5 0x00007ff3cb1bebbb n/a (libwayland-server.so.0 + 0xabbb)
#6 0x00007ff3cb1bedd2 wl_client_destroy (libwayland-server.so.0 + 0xadd2)
#7 0x00007ff3cb1befda n/a (libwayland-server.so.0 + 0xafda)
#8 0x00007ff3cb1be112 wl_event_loop_dispatch (libwayland-server.so.0 + 0xa112)
#9 0x00005601e0968c9f n/a (/usr/bin/gamescope + 0xb8c9f)
#10 0x00005601e08ea04a n/a (/usr/bin/gamescope + 0x3a04a)
#11 0x00007ff3ca53c488 n/a (libc.so.6 + 0x27488)
#12 0x00007ff3ca53c54c __libc_start_main (libc.so.6 + 0x2754c)
#13 0x00005601e0908ff5 n/a (/usr/bin/gamescope + 0x58ff5)
Stack trace of thread 1311:
#0 0x00007ff3ca5b2b62 n/a (libc.so.6 + 0x9db62)
#1 0x00007ff3ca5a6dd3 n/a (libc.so.6 + 0x91dd3)
#2 0x00007ff3ca5a745c n/a (libc.so.6 + 0x9245c)
#3 0x00007ff3ca5a9b8e pthread_cond_wait (libc.so.6 + 0x94b8e)
#4 0x00007ff3bf0521be n/a (libvulkan_radeon.so + 0x2521be)
#5 0x00007ff3bf02947c n/a (libvulkan_radeon.so + 0x22947c)
#6 0x00007ff3bf05211d n/a (libvulkan_radeon.so + 0x25211d)
#7 0x00007ff3ca5aa688 n/a (libc.so.6 + 0x95688)
#8 0x00007ff3ca62e96c n/a (libc.so.6 + 0x11996c)
Stack trace of thread 1314:
#0 0x00007ff3ca5b2b62 n/a (libc.so.6 + 0x9db62)
#1 0x00007ff3ca5a6dd3 n/a (libc.so.6 + 0x91dd3)
#2 0x00007ff3ca5a6e14 n/a (libc.so.6 + 0x91e14)
#3 0x00007ff3ca6213fe __poll (libc.so.6 + 0x10c3fe)
#4 0x00005601e09999a9 n/a (/usr/bin/gamescope + 0xe99a9)
#5 0x00007ff3ca8e1c34 execute_native_thread_routine (libstdc++.so.6 + 0xe1c34)
#6 0x00007ff3ca5aa688 n/a (libc.so.6 + 0x95688)
#7 0x00007ff3ca62e96c n/a (libc.so.6 + 0x11996c)
Stack trace of thread 1312:
#0 0x00007ff3ca5b2b62 n/a (libc.so.6 + 0x9db62)
#1 0x00007ff3ca5a6dd3 n/a (libc.so.6 + 0x91dd3)
#2 0x00007ff3ca5f79c2 clock_nanosleep (libc.so.6
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