Bug: Escape Drop Pod Spawning in Unreachable Locations
108 °C
Bug #593

Escape Drop Pod Spawning in Unreachable Locations

Status: New
Priority:
High
Added by:
z...l@email.cz
on June 24, '25
Assigned to:
Unassigned
Due date:
Reported for:

Steps to Reproduce

  1. Any type of mission except these two: Salvage Operation and Escort Duty (= these two do not have such drop pod issue)
  2. Prinary affecting classes of Engenier, Scout and Especielly Gunner
  3. Bad RNG (from my counted games of our group about 50%)
  4. Optional - try do some very long mission and expirience this thing for reproduce the feeling i and my group have, especiely after a day of hard work at job.

Explanation

Hi dear creators of your game is pretty good and great with friends in coop yet our group encounter in last month of playing a lot of situations where the escaping drop pod spawn out of physical reach, and because we lack kind aof driller in our group because kinda no one whant to play it we though that it would be issue, but we so many BAD times encounter that one little problem where drop pod spawn on the edge on other side of wall in very hight place or even on the celling of the open cave where it stuck. This is not a situation 1 out of 100, but i as a hosting player and the oldest of our group (32 age) start get mad about it because we are kinda far in the game so the missions are usually long about 1-1.5 hour and when the mission fail just because of this, it just completly ruin the mood for the rest of the day, because we are adult players that have games as a reward after job and when we failed its not a problem we learn but when we failed becase bad RNG in algoritmus spawn of feature in the game that literly ruin the mission thats the problem. About the chance i start counting the mission and in the last weeks it happened 16 times out of 30 mission with is around 50% rate of chance and thats is kinda BAD (i mean in missions where the drop pod spawn on random places, like completly random).

(for immersion you can replace the word "BAD" of a vulgar word, i dont wanted to be too emotional, but you know how it is sometimes)

And i have here even solution:

Can you please, like very please add a rule to RNG spawn of escape that it will always spawn in same open location where all mission have about 2-3 as minimum, and larger mission are even bigger or have one big area. Plus that the Escape Drop Pod nust spawn or sit at the floor level and not on edge like other side of wall where it can then stuck this way in completly unreachable place at very hight places and ofcorse do sont count celling of caves as a floor level because then even the Driller would be unable to reach it.

Thank you if you read it and think about it, and especielly if you fix it/update it with these rulles or on your sown way.

Roman Bures (steam - OneZocom)

Watchers

Screenshots

None

Video Clips

None

Log Files

None

Device

Device information is not visible to you

This project restricts device information visibility.
No comments yet.

You don't have permission to comment on this issue.