Bug: Mod.io Platform Not Working and Textures Crashing with DX12 Switch
Bug #663
Mod.io Platform Not Working and Textures Crashing with DX12 Switch
| Status: | Closed |
| Priority: |
Critical |
| Added by: |
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| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: |
Steps to Reproduce
- Run game
- Close game
- Change DX 12 to DX 11
- Launch game
- Open mod.io
- Open mods list on main game screen
Explanation
The in-game platform for mod support, "Mod.io", is not working. The game close with window of Unity console. All next launches was every time with Unity issue. Change in launch setup from DX12 priority to DX11. Mod.io stop loading mods and they all signed as - invalid endpoint path. P.S. if change DX11 to DX12 - textures will crush and glitch. There is no working method in E-net.
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Device
Device information is not visible to you
This project restricts device information visibility.I am sorry but i am not sure what this bug is about? We did have some general issues with modding that hsould have improved, but if you still have issues let us know
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