Bug: Kursite Machine Event Failing to Spawn Required Enemies
Bug #867
Kursite Machine Event Failing to Spawn Required Enemies
| Status: | New |
| Priority: |
High |
| Added by: |
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| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: |
S05.11
Auto
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Steps to Reproduce
- It is not consistent unfortunately, only happening sometimes.
Explanation
The kursite machine event often fails to spawn enough kursite enemies that drop the things to put into the machine to earn an infused core. Out of the last 4 I've done, 3 failed in this way. The last one was especially clear that it was of no fault of my own because, looking at the map, there were no areas outside of my line-of-side (behind a wall or otherwise) where they could've been spawning out of reach/view. They just stopped spawning after the third one, leading to failure of the event. Given how uncommon machine events are, this was very frustrating. In this last case specifically, it had the modifier that spawned the other special enemy type (the ones that can only be damaged by drill or pickaxe) so I figure there's a chance that those were eating up the pool of max "event enemies" if such a thing exists, since those also spawn for a machine event sometimes as the objective.
Anyway, I'm sure this has been reported but I want to push for it to get fixed because it's been pretty frustrating. Thank you for your time.
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