All Reports for Bug #3258
The following reports have been identified as duplicates of #3258 Wesker Loss of camera mobility in between Consecutive dashes. Flicking issue.
1d
Dashboard
Wesker's Insta-Flicks Disabled in 9.5.0 Update
Wesker cannot flick in-between buffered dashes. "Insta-flicks", a core aspect of his gameplay to dedicated Wesker mains, have not been possible since the 9.5.0 update. Any mouse movement inputted i...
27d
Dashboard
Camera Locks on Fast Mouse Movements During Dash Chaining
When chaining the second bound immediately, the game completely ignores fast mouse movements. Because the 1-frame gap between attacks was removed, the camera turn rate restriction from first dash c...
1 attachment
(1 video)
29d
Dashboard
Camera lockup during consecutive dashes ignores fast mouse movements
When chaining the second bound immediately, the game completely ignores fast mouse movements. Because the 1-frame gap between attacks was removed, the camera turn rate restriction from first dash c...