Bug: Inconsistent Neon Power Generator Signs in Trickster's Delusion
Inconsistent Neon Power Generator Signs in Trickster's Delusion
| Status: | Duplicate |
| Added by: |
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| Reported for: | |
| Actual Result: |
The Neon Power sign in the building in the furthest corner of the Lower Streets stays on consistently at all times, or sometimes the power signs will spawn when there is no generator inside the building at all
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| Expected Result: |
The Neon Power signs outside of buildings with incomplete Generators are intended to flicker
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| Severity: |
Cosmetic
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| Reproducibility: |
Always
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| Platform: |
Steam
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| Additional Notes & Comments: |
Not set
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Steps to Reproduce
- Play on Trickster's delusion
- Pay attention to the Neon Power Signs on the outside of buildings
- Observe whether they consistently indicate the presence of unpowered generators
Explanation
The Neon Power Signs in Trickster's Delusion map are supposed to flicker when there's an incomplete generator inside of their buildings. However, frequently in the Lower Streets district of the map, the Neon Power Signs will remain solid and turned on even if the generator inside is incomplete, or if there is no Generator inside the building at all! Since the Neon Power Signs are intended to be a guiding mechanic, these inconsistencies will extremely disorient players and will cause great deals of confusion as players will run in endless circles around buildings that have no Generators, or avoid buildings that have incomplete Generators.