Bug: Inconsistent Pallet Density in Procedurally Generated Maps
Inconsistent Pallet Density in Procedurally Generated Maps
| Status: | Pending Moderation |
| Priority: |
High |
| Added by: |
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| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: | |
| Actual Result: |
Matches spawning with an absurd lack, or more commonly an absurd abundance of pallets.
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| Expected Result: |
A decently consistent amount of pallets
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| Severity: |
Major
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| Reproducibility: |
Frequently
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| Platform: |
Steam
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| Additional Notes & Comments: |
Not set
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Steps to Reproduce
- Spawn Into A Match with Zanshin Tactics
- Count the Number of Pallets
- Notice the inconsistent amount of pallets
Explanation
Map Generation seems to be spawning too many pallets and jungle gyms that could not exist before.
Across the board, a ton of maps seem to be having too many pallets or not enough pallets with little to no rhyme or reason as to what's causing this. This seems to have resulted in a large amount of players complaining about pallet density on the subreddit with very little consistency because some players are talking about too few pallets while other players are talking about too many, while the devs say that pallet density has not been adjusted since 9.3.1, leading me to believe that the issue is that map generation itself is bugged and making the game super annoying for both sides.
https://www.youtube.com/watch?v=4zrBBGPg82U
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