Bug: Inconsistent Wesker Grabbing Hitbox
This issue
might be a
duplicate of #1702 Wesker Changes bugs - Detailed in Linked Video.
Inconsistent Wesker Grabbing Hitbox
| Status: | Pending Moderation |
| Priority: |
Critical |
| Added by: |
|
| Assigned to: |
Unassigned
|
| Due date: | |
| Reported for: | |
| Actual Result: |
Wesker will get stuck in place/ slide of off the survivor
|
| Expected Result: |
Wesker no matter wether survivor is behind him or on side, or even in front of him but slightly shifted from the center WILL be able to grab them no matter that
|
| Severity: |
Major
|
| Reproducibility: |
Always
|
| Platform: |
Steam
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| Additional Notes & Comments: |
Not set
|
Steps to Reproduce
- use power to try and catch survivor but aim slightly next to them
- or tell the survivor to stand next to you blocking you from moving forward
- then aim your power a bit next to them and dash
- or try to catch a survivor in narrow corridor while the survivor is standing next to you and youre dashing forward
Explanation
Wesker can no longer correctly catch survivors while using his power, grabbing people with power became so inconsistent that wesker can even get stuck on a survivor that stands still in his way or even we can slide of off them. We can no longer grab people with side of our model or even back, grabbing hitbox is no longer tied to Wesker Physical model and instead is tied to direction we dashed at which makes grabbing people way more unlikely to happen
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