Bug: Executioner's Long-Range Attack Slowed Post-9.1.0 Update
This issue
is a
duplicate of #4766 Executioner's Long-Range Attack Casting Pre-Shake Slower Post-Update.
This is nothing to worry about. This report has been linked to the original issue and will act as a vote for it.
Any media attached to this report will be accessible from the original issue.
Executioner's Long-Range Attack Slowed Post-9.1.0 Update
| Status: | Duplicate |
| Added by: | Anonymous on June 26, '26 |
| Reported for: |
10.0.1
Auto
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| Actual Result: |
Not set
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| Expected Result: |
Not set
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| Severity: |
Not set
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| Reproducibility: |
Not set
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| Platform: |
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| Additional Notes & Comments: |
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Steps to Reproduce
- This bug has persisted
- since it was updated
Explanation
In the 9.1.0 version update, the Executioner's special skill was pre-input. However, based on my test, the pre-input led to the addition of a forward shake to his long-range attack skill. Compared to before the update, his long-range attack appeared more slowly. This is a bad result brought about by the pre-input. I am a die-hard player of Triangular Head with a playing time of 10,000 hours. I don't think this is reasonable. Please fix it
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