Bug: Massive Input Latency Affecting Killer Leaps
Massive Input Latency Affecting Killer Leaps
| Status: | Duplicate |
| Added by: | Anonymous on July 17, '26 |
| Reported for: |
10.0.2
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| Actual Result: |
Not set
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| Expected Result: |
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| Severity: |
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| Reproducibility: |
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| Platform: |
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| Additional Notes & Comments: |
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Steps to Reproduce
- Achieve a latency higher than 50ms
- Observe the latency around 100ms
- Attempt to fix the latency by moving
- Notice the super noticeable latency when trying to do body block with his leaps
Explanation
There is a massive delay (up to 2-3 seconds) between input and action. The leap either fails to register, throws the killer uncontrollably into a nearby wall, or triggers far slower than expected, rendering the power unplayable.
The power should execute relatively smoothly and consistently, or at least scale appropriately, without the character being overly penalized for playing on standard 60-90ms connections.
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