Bug: Nurse Blink Teleportation Desync Issue
Nurse Blink Teleportation Desync Issue
| Status: | Pending Moderation |
| Priority: |
High |
| Added by: |
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| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: | |
| Actual Result: |
Hold blink button until the teleport goes the intended distance, the game shows the correct location for less than 1/4th of a second (less than 250ms) and then you are either teleported to a random (but nearby) location or you are reverted back behind the object you tried to blink through
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| Expected Result: |
Hold blink button until the teleport goes the intended distance, the game puts you into the correct location with no micro teleports
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| Severity: |
Major
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| Reproducibility: |
Frequently
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| Platform: |
Steam
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| Additional Notes & Comments: |
This bug has been around for months or longer, but got significantly worse with the 9.4.0 Stranger Things Chapter 2 patch.
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Steps to Reproduce
- Play The Nurse
- Blink anywhere to see the small desync teleports
- Blink onto a survivor with the shorter blinks to see the major desync teleports
Explanation
Nurse blinks often have extreme desync between the intended blink landing location, and the landing location that the server places you at. This can happen with either the first or second blink, but is most prevalent with the second blink. It is not just a difference in blink length because sometimes you land in a completely different place horizontally which would have required you to look left or right, it seems random. Sometimes you get fully teleported back through a wall which you correctly blinked through. It seems to mostly happen when teleporting near objects or survivors but there are also micro desync teleports even when using the first blink in a completely open area, which means this is a general problem with nurse's ability to teleport.
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