Bug: Endless Spike Damage After Downed and Resurrected by Cooper
This issue
is a
duplicate of #91 Team Always on Fire in Roguelite 'Experimental Rogue Core'.
This is nothing to worry about. This report has been linked to the original issue and will act as a vote for it.
Any media attached to this report will be accessible from the original issue.
Endless Spike Damage After Downed and Resurrected by Cooper
| Status: | Duplicate |
| Added by: |
|
| Reported for: |
0.1.0
Auto
|
Steps to Reproduce
- Solo play against Molaktula Gatekeeper, ignore the boss for a while and keep distance
- Once the boss has spawned enough ground spikes, go down on spikes
- Get resurrected by Cooper and immediately take damage from the spikes
Explanation
Solo play: Endless unavoidable Molaktula gatekeeper spike damage after getting downed to spike damage and being resurrected by Cooper
even if airborne.
The VFX of being hit by the spike attack endlessly looped, continously dealing damage despite all spikes being cleared.
Even while airborn with no enemies close, the effect persists.
Watchers
Screenshots
None
Video Clips
None
Log Files
Log files are not visible to you
This project restricts log file visibility.Device
No device information
No comments yet.
Loading comments...
Loading comments...
0 comments loaded
You need to join this project to comment on issues.
Join Project