Bug: Missing Starting Refuge and Initial Timer Failure in Terrain Generation

Missing Starting Refuge and Initial Timer Failure in Terrain Generation

Status: Duplicate
Added by:
officerpics
on August 25, '26
Reported for:

Steps to Reproduce

  1. Joining in the seeds in the video
  2. Another user also reported the same in another separate seed

Explanation

Terrain generation does not generate any refuge/starting room after the barrier, resulting in no weapons/grenades/randoms joining at the start of the run.

Timer does not trigger at the start either

Watchers

Screenshots
Anonymous 17d 1
Video Clips
Anonymous 17d 0
Log Files

None

Device

No device information

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