Bug: Infinite Enemy Splitting and Game Lockup
This issue
is a
duplicate of #551 End of Core Altar Event Causes Infinite Loop of Dying Enemies.
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Infinite Enemy Splitting and Game Lockup
| Status: | Duplicate |
| Added by: |
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| Reported for: |
EXP U3.04
Auto
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Steps to Reproduce
- Stage one with Clearing Growths
- Cleared Stage
- Started Elevator for more enemies
- Farmed a little of the gate infinite enemies until I got bored at 75%
- Turned Valves and finished Gate Event
- Enemies just ended up infinitely splitting at what seemed like zero HP, thus continuously dying immediately
- No perks of mine I think caused this, nor the bio or general build.
Explanation
Enemies just kept splitting infinitely and dying, causing a quick game lockup and nearly crashing.
Enemies kept respawning in the same location and continuously exploding. Thus resulting in infinite expenite and nearly zero frames
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