Implement Kill Trading Mechanics for Accurate Combat Recognition
Add the ability to trade kills.
I'm almost positive when a player dies the bullets he fired before he died usually disappear, meaning trading kills is impossible, I would appreciate it it this wasn't the case, and if your worried about last round 1v1 then just use the computer code to figure out who killed who sooner or faster weather it was 100 DMG through a headshot or multiple body shots.
If you disagree then tell me why in the comments.
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