This is part of a larger suggestion that was split for better organization.
13

Implement Kill Trading Mechanics for Accurate Combat Recognition

Suggested by
on June 20, '25
Under Review

Add the ability to trade kills. I'm almost positive when a player dies the bullets he fired before he died usually disappear, meaning trading kills is impossible, I would appreciate it it this wasn't the case, and if your worried about last round 1v1 then just use the computer code to figure out who killed who sooner or faster weather it was 100 DMG through a headshot or multiple body shots. If you disagree then tell me why in the comments.

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Duplicates

The following suggestions have been marked as duplicates of this one:

Implement First-Hit Determination System for Simultaneous Deaths in 1v1 Scenarios
by theonewhoeatsfredrich on July 07, 2025 • 1 vote
Implement Trading System to Mitigate Ping-Based Advantage
by unc1967 on April 17, 2026 • 1 vote
Revamp Hit Registration System to Improve Combat Fairness
by theonewhoeatsfredrich on March 28, 2026 • 1 vote
Allow bullets fired before death to remain active and result in kills
by l...e@gmail.com on June 20, 2025 • 1 vote
[ #1 ] by
[ #2 ] by
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