This is part of a larger suggestion that was split for better organization.
8

Implement Kill Trading Mechanics for Accurate Combat Recognition

Suggested by
on June 20, '25
Under Review
Add the ability to trade kills. I'm almost positive when a player dies the bullets he fired before he died usually disappear, meaning trading kills is impossible, I would appreciate it it this wasn't the case, and if your worried about last round 1v1 then just use the computer code to figure out who killed who sooner or faster weather it was 100 DMG through a headshot or multiple body shots. If you disagree then tell me why in the comments.

Watchers

[ #1 ] 4 months ago by

This is currently under review, if we were to implement a kill trading window, it would be small, and we would test it first with our beta testers, then add it as an option for custom servers to gather more data, and only after that would we implement it in-game. However, this is yet to be decided, but we're looking into it.

  • TF
[ #2 ] 27 days ago by

I have noticed that this is an issue with thrown grenades as well. They seem to despawn midair upon the throwing player’s death. If this suggestion is approved, I believe that this issue should be addressed as well.

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