Bug: Spectator Mode Camera Position Breaks on Player Death in Extended Map
Bug #112
Spectator Mode Camera Position Breaks on Player Death in Extended Map
| Status: | Open |
| Priority: |
Medium |
| Added by: |
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| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: | |
| Fixed In Release: |
Not set
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Steps to Reproduce
- Basically play with any script that respawns players in a multiplayer on an extended map
Explanation
Played a deathmatch script with respawn on an extended map and faced a problem where Spectator mode was breaking the camera position when players died, it makes you automatically spectate other players and when you respawn it takes a while for camera to recover. Would be nice to have a setting in CameraTrigger that allows you to disable Spectator mode or test whether player is being respawned to bring the camera back to the player
Some maps with multiplayer stealth mechanics also should allow Spectator mode only for their teammates
Also, spectator text might be potentially covered by the popup message of a certain gamemode or script
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