Bug: Input Lag Due to Mismatch with Monitor Refresh Rate
Bug #119
Input Lag Due to Mismatch with Monitor Refresh Rate
| Status: | Resolved |
| Priority: |
High |
| Added by: |
|
| Assigned to: |
Unassigned
|
| Due date: | |
| Reported for: |
SFD 1.6.0.0
Auto
|
| Fixed In Release: |
SFD 1.6.0.1
|
Steps to Reproduce
No steps to reproduce
Explanation
Input lag reports related with FPS
There have been many recent reports regarding input lag, this seems to happen due to a mismatch with the player's monitor's refresh rate and bad defaults.
The game's defaults are 60 target FPS and V-Sync ON.
Target FPS override V-Sync if they're lower than the monitor's refresh rate, thus creating a situation where a player with a 120hz monitor will be playing with 60 fps, creating that "input lag" they describe.
Ideally, the default target FPS would be "Auto", where they match with the monitor's refresh rate.
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Screenshots
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Log Files
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Device
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