Bug: SpawnWeaponItem() ignores boolean parameter in API
106 °C
Bug #5
SpawnWeaponItem() ignores boolean parameter in API
| Status: | Resolved |
| Priority: |
Medium |
| Added by: |
|
| Assigned to: |
gurt90
|
| Due date: | |
| Reported for: | |
| Fixed In Release: |
SFD 1.5.0h
|
Steps to Reproduce
No steps to reproduce
Explanation
IGame.SpawnWeaponItem() [2/3 in API] ignores given boolean parameter (always true)
This method with the inclusion of the enablePhysics boolean specifically ignores the boolean value given; the spawned weapon will always stay frozen. The other two methods do not have this issue.
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