Bug: SpawnWeaponItem() ignores boolean parameter in API
108 °C
Bug #5
SpawnWeaponItem() ignores boolean parameter in API
| Status: | New |
| Priority: |
High |
| Added by: |
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| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: |
Steps to Reproduce
No steps to reproduce
Explanation
IGame.SpawnWeaponItem() [2/3 in API] ignores given boolean parameter (always true)
This method with the inclusion of the enablePhysics boolean specifically ignores the boolean value given; the spawned weapon will always stay frozen. The other two methods do not have this issue.
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