Bug: Compilation Errors with Specific System Types in Superfighters Deluxe
141 °C
Bug #67

Compilation Errors with Specific System Types in Superfighters Deluxe

Status: Resolved
Priority:
High
Added by:
dsaf
on May 1, '26
Assigned to:
gurt90
Due date:
Reported for:
SFD 1.5.0g Auto
Fixed In Release:
SFD 1.5.0h

Steps to Reproduce

No steps to reproduce

Explanation

The following types cause the "Type '*' Unavailable" compilation error:

  • System.Activator
  • System.Environment
  • IUser.Ping

It seems like a deeper error in the compilation process than simply just forgetting to import those types. It would be best to try to compile multiple different scripts, specially those that reference many System types to figure what's missing.

Sample scripts:

Watchers

Screenshots

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Device

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