Bug: Compilation Errors with Specific System Types in Superfighters Deluxe
Bug #67
Compilation Errors with Specific System Types in Superfighters Deluxe
| Status: | Resolved |
| Priority: |
High |
| Added by: |
|
| Assigned to: |
gurt90
|
| Due date: | |
| Reported for: |
SFD 1.5.0g
Auto
|
| Fixed In Release: |
SFD 1.5.0h
|
Steps to Reproduce
No steps to reproduce
Explanation
The following types cause the "Type '*' Unavailable" compilation error:
System.ActivatorSystem.EnvironmentIUser.Ping
It seems like a deeper error in the compilation process than simply just forgetting to import those types. It would be best to try to compile multiple different scripts, specially those that reference many System types to figure what's missing.
Sample scripts:
- https://steamcommunity.com/sharedfiles/filedetails/?id=3279347309
- https://steamcommunity.com/sharedfiles/filedetails/?id=3284348474
- https://steamcommunity.com/sharedfiles/filedetails/?id=3360474899
- https://steamcommunity.com/sharedfiles/filedetails/?id=3520888060
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