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Bug: FPS Drops When More Than 3 Souls Are On Screen
148 °C
Bug #256
FPS Drops When More Than 3 Souls Are On Screen
| Status: | Open |
| Priority: |
High |
| Added by: |
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| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: |
Steps to Reproduce
No steps to reproduce
Explanation
The game experiences significant fps drops when more than 3 souls collected from monsters are on the screen or in the room, indicating a potential performance issue with soul rendering or management.
This issue was created from the following Discord message:
I also think that the souls u collect from monsters tank the fps a lot too and maybe should be looked at. Just a hunch tho. More than 3 on the screen or in the room seems to cause fps drops more often than not.
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