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Bug: FPS Drops When More Than 3 Souls Are On Screen
148 °C
Bug #256

FPS Drops When More Than 3 Souls Are On Screen

Status: Open
Priority:
High
Added by:
thehorrysheetshow
on January 18, '26
Assigned to:
Unassigned
Due date:
Reported for:

Steps to Reproduce

No steps to reproduce

Explanation

The game experiences significant fps drops when more than 3 souls collected from monsters are on the screen or in the room, indicating a potential performance issue with soul rendering or management.

This issue was created from the following Discord message:
I also think that the souls u collect from monsters tank the fps a lot too and maybe should be looked at. Just a hunch tho. More than 3 on the screen or in the room seems to cause fps drops more often than not.
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