Bug: Brute AI Loop Exploit: Stunlock with Overhead Swings and AOE Knockback
Bug #361
Brute AI Loop Exploit: Stunlock with Overhead Swings and AOE Knockback
| Status: | Open |
| Priority: |
High |
| Added by: |
|
| Assigned to: |
Unassigned
|
| Due date: | |
| Reported for: |
Steps to Reproduce
No steps to reproduce
Explanation
Brute AI in Reave is experiencing an exploitable loop where it can be stunlocked by a player using overhead swings with AOE knockback. When the brute makes impact with the ground, the player can rus**** from behind, avoiding the knockback effect. The brute then performs another AOE strike to push the player back, allowing the cycle to repeat indefinitely.
I can create a little compilation to show this later. I think it used to occur before but not as repeatable
Watchers
No one is watching this issue.
Screenshots
None
Video Clips
Log Files
None
Device
No device information