Bug: Frame Rate Mismatch Causing Jitter in VR
This issue
is a
duplicate of #165 Stuttering in Hand and Thumbstick Movement Despite Stable Frame Rate.
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Frame Rate Mismatch Causing Jitter in VR
| Status: | Duplicate |
| Added by: |
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| Reported for: |
Steps to Reproduce
No steps to reproduce
Explanation
In the VR game 'Reave', the hands and other objects are refreshing at 72fps instead of the Vive Pro 2's 90fps refresh rate, causing jitter despite maintaining a solid 90fps performance.
This issue was created from the following Discord message:
I play on a Vive Pro 2, and it has a refresh rate of 90fps. its seems the hands (and seemingly other things too) are refreshing at 72fps regardless of the HMD refresh rate. this causes jitter, despite holding a rock solid 90fps.
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