Bug: Persistent Sound Effects on Early Death While on Fire or in Electric
112 °C
Bug #61
Persistent Sound Effects on Early Death While on Fire or in Electric
| Status: | Open |
| Priority: |
Medium |
| Added by: |
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| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: |
Steps to Reproduce
- Put someone on fire
- Kill them before they die from fire (i got this to happen with a venus fly trap)
- After waiting a while the fire sfx should continue playing beyond its intended length
Explanation
If someone is killed early while on fire the fire sfx will play indefinately (and get very loud). I think this is also the case for if someone dies early in the electic too (such as if they get syrringed while in electric), which will then play the electrocution sound until the electric is turned off.
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