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Implement Distance-Based Squad Radio for Realistic Communication

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on October 20, '25
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Add distance-based squad radio for realistic communication and tactical immersion Description: Currently, in-game voice chat lacks distance-based realism — players can clearly hear each other even from far away. I propose adding a distance-based squad radio system that simulates realistic communication limits and environmental effects. This would: Enhance immersion and realism during tactical operations Prevent unfair information sharing across the entire map Encourage use of radios, relays, and team positioning as strategy By introducing range-limited communication, every encounter becomes more authentic and strategic — creating a more natural and fair battlefield experience.

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