Bug: Incorrect and Blurry Zoom Levels in Sniper Scopes Post Update 1.0
Bug #1184
Incorrect and Blurry Zoom Levels in Sniper Scopes Post Update 1.0
| Status: | In Progress |
| Priority: |
High |
| Added by: |
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| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: |
Forefront - v1.0.75
Auto
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Steps to Reproduce
- Prepare the training field
- Test the sights
Explanation
The sniper scopes have incorrect zoom after update 1.0, and the view is also blurry in some scopes.
Some incorrect change occurred in the update. I'm a sniper who only plays this class, so I identified this in the first match and confirmed it during some training field tests.
Some sniper scopes aren't working as they should.
The 4x scope as a higher zoom than the 6x. The 6x scope has a zoom equivalent to a scope between 2x and 4x.
The 2x scope has a higher zoom than a 4x scope.
The variable scope, which should be 2x or 4x, is between 6x and 10x.
It's very difficult to play with these aiming errors; I was forced to play with a red dot sight, but personally I don't like it.
With the 2x scope, the enemies are strangely close; targets at 200m don't even fit within the reticle.
Another problem, when playing natively on Quest 3, the 2x, 4x, and variable scopes are displaying a blurry scene, as if the resolution were lower.
It must be a bug; for some reason, these scopes are zooming in on the map and overlaying a new zoom on the image within the reticle. This would explain why the crosshair is blurry with a lower resolution specifically for these scopes.
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