Bug: Grenade Mechanics Disrupt VR Realism
Bug #133
Grenade Mechanics Disrupt VR Realism
| Status: | Closed |
| Priority: |
Medium |
| Added by: |
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| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: |
Alpha 0.8.58
Auto
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Steps to Reproduce
- Use the left controller stick to set the range
- Throw with the right arm
- Throw it hard to reach the set range
Explanation
The use of grenades is unnecessarily difficult. It seems to rely on both controllers instead of simply relying on the strength of the throw and proper physics. It is almost as bad as the helicopter physics and control setup. Its ridiculous to do this. The point of VR is to make the experience more realistic, which realistically would not require a range selector, just the player throwing an object using their best judgement and proper physics.
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