Bug: Severe Quest 3 Crash Issue in Forefront Game
219 °C
Bug #1357

Severe Quest 3 Crash Issue in Forefront Game

Status: Open
Priority:
Critical
Added by:
zjhsteven2152
on June 14, '26
Assigned to:
Unassigned
Due date:
Reported for:

Steps to Reproduce

No steps to reproduce

Explanation

Hi devs, I need help with a severe Quest 3 crash issue.

Forefront has become almost unplayable for me over the last several days. The game freezes and crashes every few minutes or every 10-20 minutes, usually before I can finish a match or reach the reward/settlement screen.

I captured ADB logs and an Android bugreport. Latest crash: 2026-06-14 around 21:43 local time.

Technical summary:

  • Quest 3 / Android 14
  • Forefront 2.0.80, versionCode 4561
  • Process: com.TriangleFactory.Forefront
  • Thread: UnityMain
  • Native crash: SIGSEGV, status=11
  • Backtrace: libunity.so -> libil2cpp.so -> libgame.so
  • ApplicationExitInfo: reason=SIGNALED, status=11
  • Tombstone/log says Killed-By-AM: No, Killed: No, OOM-Score-Adj: 0, Foreground: Yes

So it does not look like Android lowmemorykiller directly killed the game first. It looks like a Forefront native Unity/IL2CPP crash.

This is extremely frustrating because I cannot complete matches and keep losing the whole round. Where should I send the bugreport zip?

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