Bug: Weapon clipping and inaccurate aiming causing unintended shots
Bug #1627
Weapon clipping and inaccurate aiming causing unintended shots
| Status: | Open |
| Priority: |
High |
| Added by: |
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| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: |
Forefront - v6.0.180
Auto
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Steps to Reproduce
No steps to reproduce
Explanation
Can't fire weapon because it is partially in a player or in an object (or can fire, but hits the player/object).
Expected result: The weapon doesn't clip into objects/players and the scope is accurate.
Actual result: The scope does not show you if your barrel is clipped into a wall, clipped into a player, or your barrel will shoot a rock/object/wall instead of where the scope shows. Allied players can block your shot by having their hand in the barrel and the game does not show you that an ally player's hand is in the barrel (especially if they are on the same side as the scope eye).
Additionally, especially when firing, the scope can clip into your camera.
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