Bug: Accuracy Penalty Applied Incorrectly During Movements Such as Ziplining and Falling
170 °C
Bug #1705

Accuracy Penalty Applied Incorrectly During Movements Such as Ziplining and Falling

Status: Open
Priority:
High
Added by:
reanukeeves0001
on October 23, '26
Assigned to:
Unassigned
Due date:
Reported for:

Steps to Reproduce

  1. Fire your weapon while in a vehicle
  2. Zipline
  3. Fall through the air

Explanation

Accuracy penalty for jumping also penalise accuracy when on ziplines, vehicles or just falling in general.
I've looked through the dev logs and haven't found any notes indicating this was intentional, so I am assuming this is a bug. If intentional, can understand on paper some of these nerfs but I cannot understand how it makes sense to nerf players on ziplines or falling out of the sky, as it isn't abuse able in any way, like jumping is.

Watchers

Screenshots

None

Video Clips

None

Log Files

None

Device

Device information is not visible to you

This project restricts device information visibility.
[ #1 ] by
Loading comments...
Loading comments...
1 comment loaded

You need to join this project to comment on issues. Join Project