Bug: Accuracy Penalty Applied Incorrectly During Movements Such as Ziplining and Falling
Bug #1705
Accuracy Penalty Applied Incorrectly During Movements Such as Ziplining and Falling
| Status: | Open |
| Priority: |
High |
| Added by: |
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| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: |
Forefront - v6.0.180
Auto
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Steps to Reproduce
- Fire your weapon while in a vehicle
- Zipline
- Fall through the air
Explanation
Accuracy penalty for jumping also penalise accuracy when on ziplines, vehicles or just falling in general.
I've looked through the dev logs and haven't found any notes indicating this was intentional, so I am assuming this is a bug. If intentional, can understand on paper some of these nerfs but I cannot understand how it makes sense to nerf players on ziplines or falling out of the sky, as it isn't abuse able in any way, like jumping is.
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