Bug: Enemy vehicles not properly masked on minimap when unspotted
86 °C
Bug #696
Enemy vehicles not properly masked on minimap when unspotted
| Status: | New |
| Priority: |
Medium |
| Added by: |
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| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: |
Steps to Reproduce
- A player on red team dies to view the minimap. Alternatively, the player can play as Recon and place a spawn beacon down where an enemy can access it.
- A player on blue team drives a vehicle closely to any other vehicles on the map, or over the Recon spawn beacon if placed.
- The red player will notice the enemy's vehicle on the minimap, even though it is completely invisible, because the vehicle is still being drawn and is now clipping through another icon on the minimap.
Explanation
The masking effect that hides unspotted enemy vehicles from the player's minimap does not properly mask the geometry of the enemy vehicle. When the enemy vehicle's icon is positioned over any icon on the minimap except objective location (ex: unmanned vehicle, spawn beacon, etc.), the enemy vehicle will be visible but completely transparent. This occurs with any vehicle.
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