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Bug: Server Lag and Incorrect Kill/Death Count After Enemy Spawn
114 °C
Bug #701

Server Lag and Incorrect Kill/Death Count After Enemy Spawn

Status: New
Priority:
High
Added by:
jaro_l
on December 19, '25
Assigned to:
Unassigned
Due date:
Reported for:

Steps to Reproduce

  1. I don't know how to reproduce it
  2. Maybe it was because the server was lagging
  3. Or the lags were because of the kills
  4. I just wanted to report it to let you know

Explanation

I flew with the apache on paradise, and in the middle of the tower was an enemy spawn beacon. An enemy spawned on it, i shot like 3 rockets. then the server started lagging and i got 48 kills. the player that got killed also got 48 deaths. and the server continued to lag until that player left. I have a screenshot if you need that

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