Bug: Unstable Sniper Aim Smoothening with Off-Hand Trigger in SteamVR
141 °C
Bug #842

Unstable Sniper Aim Smoothening with Off-Hand Trigger in SteamVR

Status: Outdated & Likely Fixed
Priority:
High
Added by:
haskelle
on January 17, '26
Assigned to:
Unassigned
Due date:
Reported for:

Steps to Reproduce

  1. With SteamVR tracking, aim at anything in the distance.
  2. With aim smoothing, the crosshair should be 'stable', but then the entire scope view jiggles.

Explanation

The new sniper aim smoothening is pretty much unusable for me. Pressing the off-hand trigger does work to stabilize the aim, but this seems to not take into account the trigger hand, which causes the scope view to jitter erratically. I cannot get a good sight picture at all. I used to be able to hit 700+ metre shots but now I can't even hit 400 very well with this update EVEN WITH A GUNSTOCK. My guess is that I'm using outside-in tracking (SteamVR). The old smoothening was very stable for me.

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