Bug: Unstable Sniper Aim Smoothening with Off-Hand Trigger in SteamVR
Bug #842
Unstable Sniper Aim Smoothening with Off-Hand Trigger in SteamVR
| Status: | Outdated & Likely Fixed |
| Priority: |
High |
| Added by: |
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| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: |
Steps to Reproduce
- With SteamVR tracking, aim at anything in the distance.
- With aim smoothing, the crosshair should be 'stable', but then the entire scope view jiggles.
Explanation
The new sniper aim smoothening is pretty much unusable for me. Pressing the off-hand trigger does work to stabilize the aim, but this seems to not take into account the trigger hand, which causes the scope view to jitter erratically. I cannot get a good sight picture at all. I used to be able to hit 700+ metre shots but now I can't even hit 400 very well with this update EVEN WITH A GUNSTOCK. My guess is that I'm using outside-in tracking (SteamVR). The old smoothening was very stable for me.
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