Bug: Controller Occlusion Causing Tracking Drift in VR Shooter
178 °C
Bug #885

Controller Occlusion Causing Tracking Drift in VR Shooter

Status: Open
Priority:
High
Added by:
trampasaurusrex
on January 26, '26
Assigned to:
Unassigned
Due date:
Reported for:

Steps to Reproduce

  1. Depends on gun angles, gun stock adjusts, controller peripherals.
  2. Lighting.
  3. And random chance.
  4. It might not harken and then happen a lot.
  5. Every game that has this off hand influence/pivot aim forced onto it, has this issue.
  6. It’s not something anyone has ever fixed with code.
  7. Except to have an option to turn it off.
  8. Simple and easy.

Explanation

Off hand influence, pivot aim, is causing controller tracking drift from controller occlusion. An issue in almost every single vr shooter that has forced off hand forward grip point, influence. The forward grip point should not snap the gun to the hand, but the hand to the gun. An option to remove it is the only easy solution. Have an option in settings to make it so that the gun’s aim is only controlled by the back controller. I have video proof that the tracking is drifting, because of this issue, and will be doing a review. Keep your player base and reduce refunds from people losing games to random chance. People want skill to be the only cause of wins and losses. My full review is here, or look it up by my name. It has all the information on this subject I could not fit here. This is a serious issue that has killed games player bases before. Take it seriously. Once I release my review, if not fixed, you may see a player base drop. https://steamcommunity.com/profiles/76561198363591296/recommended/2981220?snr=1_5_9__402

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