Bug: Ziplines Getting Stuck After Being Launched From Distance
Bug #10328

Ziplines Getting Stuck After Being Launched From Distance

Status: Duplicate
Added by:
a...s@betahub.io
on May 29, '26
Reported for:

Steps to Reproduce

  1. Launched a zipline
  2. onto the high ground
  3. from the low ground
  4. while being next to a large, rusty fuel storage

Explanation

BUG: Both ziplines in the screenshot were fired onto the high ground from where the dwarf was standing, in both cases the distance was >= 25 meters. The problem is that, as you can see in the screenshot, both ziplines extended very slowly and eventually got stuck in the air, seemingly without any obstacle in their path. There is a rusty fuel storage nearby which may be somehow related to the issue, but I cannot verify that. Please look into it.

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