Bug: Critical Stun activating unintended 1.5 second stun on status-effected enemies
Bug #13714
Critical Stun activating unintended 1.5 second stun on status-effected enemies
| Status: | Open |
| Priority: |
High |
| Added by: |
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| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: |
RC:EA:01.00.00
Auto
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Steps to Reproduce
- Get Critical Stun as an exponite upgrade
- Acquire any damaging status effect: Fire, Ice from the Epic Upgrade: Cooling Unit, Poison, Acid, Electricity, Radiation (Ionization Infusion)
- Apply the status effect to an enemy
- Observe a stun occurring every so often, becoming more frequent and consistent the higher your current crit chance is
Explanation
Critical Stun proccing on status effects!
The Exponite Upgrade: Critical Stun, is activating a 1.5 second stun on enemies afflicted with damage dealing status effects (Fire burning dot, Ice status build up from the Epic Upgrade: Cooling Unit, Poison dot, Acid dot, Electricity dot, Radiation (Particularly noticable with the Rare Upgrade: Ionization Infusion (Which needs a nerf btw. Shouldn't be able to kill a boss from 100 to 0 after applying enough stacks to self pop the blisters it generates. Completely invalidates the damage phases of boss fights in a single upgrade.)
I haven't tested if it works with Bleed bullets / any other damage over time status effects, nor if this interaction occurs with Spotters very similar Bio Booster Upgrade: Vital Impact, but I imagine it could affect more than what I've listed above.
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