Bug: Critical Stun activating unintended 1.5 second stun on status-effected enemies
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Bug #13714

Critical Stun activating unintended 1.5 second stun on status-effected enemies

Status: Open
Priority:
High
Added by:
hergendergen
on June 18, '26
Assigned to:
Unassigned
Due date:
Reported for:

Steps to Reproduce

  1. Get Critical Stun as an exponite upgrade
  2. Acquire any damaging status effect: Fire, Ice from the Epic Upgrade: Cooling Unit, Poison, Acid, Electricity, Radiation (Ionization Infusion)
  3. Apply the status effect to an enemy
  4. Observe a stun occurring every so often, becoming more frequent and consistent the higher your current crit chance is

Explanation

Critical Stun proccing on status effects!

The Exponite Upgrade: Critical Stun, is activating a 1.5 second stun on enemies afflicted with damage dealing status effects (Fire burning dot, Ice status build up from the Epic Upgrade: Cooling Unit, Poison dot, Acid dot, Electricity dot, Radiation (Particularly noticable with the Rare Upgrade: Ionization Infusion (Which needs a nerf btw. Shouldn't be able to kill a boss from 100 to 0 after applying enough stacks to self pop the blisters it generates. Completely invalidates the damage phases of boss fights in a single upgrade.)

I haven't tested if it works with Bleed bullets / any other damage over time status effects, nor if this interaction occurs with Spotters very similar Bio Booster Upgrade: Vital Impact, but I imagine it could affect more than what I've listed above.

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