Bug: Melee Enemies Teleport Through Terrain and Ineffective Ranged Enemies
160 °C
Bug #13827
Melee Enemies Teleport Through Terrain and Ineffective Ranged Enemies
| Status: | Open |
| Priority: |
High |
| Added by: |
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| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: |
RC:EA:01.01.00
Auto
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Steps to Reproduce
No steps to reproduce
Explanation
1) basic melee enemies go through terrain, mainly floors and hit tou hard.
2) edgestalkers (and others) hide in the walls and can't bit hit at all, especially the head, and with how fast this is, is annoying and deadly
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