Bug: Player Falls Through Non-Colliding Floor in Ascension Hall Causing Fall Damage
Bug #15131
Player Falls Through Non-Colliding Floor in Ascension Hall Causing Fall Damage
| Status: | Open |
| Priority: |
High |
| Added by: |
|
| Assigned to: |
Unassigned
|
| Due date: | |
| Reported for: |
RC:EA:01.01.00
Auto
|
Steps to Reproduce
- Go into the acension hall
- Take the stairs or spam-jump to any of the raised outer ring area
- Find and fall through a no collision floor and out of the ship
- Repeat steps 1 through 3 until you get downed due to fall damage (I have tried many more times, but am unable to replicate going down due to falling that far)
Explanation
I think I wend down due to fall damage while on the ship alone, and I sat there for about a minute waiting to be autorevived. I wasn't, but fixed it by "disbanding the team" to reset myself.
There is a set of floors in the acension hall that don't have collision, meaning that I could fall out of the ship. It would be nice to have the autorevive for downs due to other reasons than drinking too much. It would also be a good idea to fix this missing collision as I was able to view, but not enter, another area of the engine rooms that may still be a work in progress.
Watchers
Screenshots
Video Clips
None
Log Files
Log files are not visible to you
This project restricts log file visibility.Device
No device information