Bug: Lack of Indicators and Counterplay for Purple Explosive Enemies
Bug #15273
Lack of Indicators and Counterplay for Purple Explosive Enemies
| Status: | Open |
| Priority: |
High |
| Added by: |
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| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: |
RC:EA:01.01.00
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Explanation
Im not sure if this is a bug or not. But there is an enemy, these little purple things that run at you and explode. They seem to be bugged bc they dont make any noise, no indicator they are coming at you, dont appear to have a spawn point or something to destroy to stop it. It feels bugged because they dont have a counter. When you look at games like dark tide or vermintide all specials have a counter. You can dodge, duck, hide, hit em in a special spot, push them away and back up so they explode etc... These and some otehr things just dont have a counter play. It just doesnt seem right. Everything seems way over tuned too, the easiest difficulty shouldnt have such a hard boss, like 40-60 minutes into 4 levels for a loss that didnt seem possible to win doesnt seem right, but honestly the loss feels because of those freaking purple exploding bugs, they just over ran us.
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