Bug: Mission failure bug triggers grenade selection screen with minimal game elements
Bug #15871
Mission failure bug triggers grenade selection screen with minimal game elements
| Status: | Open |
| Priority: |
High |
| Added by: |
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| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: |
RC:EA:01.02.00
Auto
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Steps to Reproduce
- Start a session at the start area where you choose your grenade
- Stand within the range of the grenade locker when it opens
- Interact with the grenade locker to open it
- Before the grenade locker opens, abandon the mission
- A mission failed screen should show
- The grenade selection will show shortly or immediately
- Select any grenade
- It should put you back in the game with the bug
Explanation
When I abandoned the game while I was standing near the grenade locker at the start of the dive, I coincidentally asked to open the locker, stand in the circle, and abandon the game. It caused the game to show me the mission failed screen but it doesnt cut and the grenade option selection screen instead pops up and when i choose a grenade it lets me play the session again however theres minimal sounds, no hud, no ui, and no enemies. i can mine, i can deposit, i did not try interacting with anything, i can use skills, shoot, reload, and i can knock myself down, to which i thought i could end it by simply knocking myself out to a mission fail, but after getting knocked down enough that cooper(the bot when you solo) couldnt revive me anymore nothing happened and i remained downed i am assuming indefinetly so i restarted the game and it doesnt seem to have affected anything. But i decided to report incase this is more replicatable than the one way i did it. it could work with any option select event weapons powers, and the mission failing during the time the bar fills would cause this to happen.
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