Bug: Inconsistent Experience Point Drop Rates in Solo Play
123 °C
Bug #16650

Inconsistent Experience Point Drop Rates in Solo Play

Status: Open
Priority:
Medium
Added by:
kolsthar
on September 11, '26
Assigned to:
Unassigned
Due date:
Reported for:

Steps to Reproduce

No steps to reproduce

Explanation

Playing solo, 6-floor facility with enemies drop expenite alteration. Picked up REPD efficiency (20%) bonus on first risk vector bonus. After that, noticed that the enemies were dropping 2.4 expenite (20%) instead of the standard amount for solo (2.0).

Now, on level 3, it's back to the standard 2.0 expenite per gem dropped.

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