Bug: High Enemy Spawn Rate and Overpowered 'Mega Wave' in Level 4 Mission
Bug #16651
High Enemy Spawn Rate and Overpowered 'Mega Wave' in Level 4 Mission
| Status: | Open |
| Priority: |
High |
| Added by: |
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| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: |
RC:EA:02.01.00
Auto
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Steps to Reproduce
- Reduce the spawn rate of dominators and make them feel more like elite enemies.
- Reduce the projectile speed of dominators to make them feel more bulky/heavy.
- Decrease the spawn rate/amount of corespawn in a level 4 mission with 2 players and double enemy health.
- Ensure that the mission does not feel overpowered and matches the threat level of 4 with 2 players.
Explanation
may or may not be a bug but the sheer amount of voidkin dominators spawning is way to high, we killed 1 and 2 more spawned then there were like 5 and with their bulky health and fast projectiles its overly annoying and sheerly enraging that a good run turns inside out the moment a "mega wave" shows up
the "mega wave" as i would call it simply had too much corespawn and voidkin, you could compare it to a lvl 5++ in the core game but add double health to everything and projectile h***
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