Bug: High Enemy Spawn Rate and Overpowered 'Mega Wave' in Level 4 Mission
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Bug #16651

High Enemy Spawn Rate and Overpowered 'Mega Wave' in Level 4 Mission

Status: Open
Priority:
High
Added by:
kuro_fox.7
on September 11, '26
Assigned to:
Unassigned
Due date:
Reported for:

Steps to Reproduce

  1. Reduce the spawn rate of dominators and make them feel more like elite enemies.
  2. Reduce the projectile speed of dominators to make them feel more bulky/heavy.
  3. Decrease the spawn rate/amount of corespawn in a level 4 mission with 2 players and double enemy health.
  4. Ensure that the mission does not feel overpowered and matches the threat level of 4 with 2 players.

Explanation

may or may not be a bug but the sheer amount of voidkin dominators spawning is way to high, we killed 1 and 2 more spawned then there were like 5 and with their bulky health and fast projectiles its overly annoying and sheerly enraging that a good run turns inside out the moment a "mega wave" shows up
the "mega wave" as i would call it simply had too much corespawn and voidkin, you could compare it to a lvl 5++ in the core game but add double health to everything and projectile h***

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