Bug: Solo Run Softlock After Coop Players Disconnect
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Bug #1690
Solo Run Softlock After Coop Players Disconnect
| Status: | New |
| Priority: |
High |
| Added by: |
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| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: |
0.4.0
Auto
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Steps to Reproduce
- Start a coop run.
- Have players leave/lose connection during it turning it into a solo run.
- Note that you might not be kicked to the results screen should you die, and instead have to manually abort.
Explanation
Coop run turned solo by players leaving/disconnecting can result in a softlocked run that must be manually aborted if the player dies with no way to revive.
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