Bug: Lack of Engagement in 'Soul Jar' Ramok Gatekeeper Fight
Bug #17038
Lack of Engagement in 'Soul Jar' Ramok Gatekeeper Fight
| Status: | Duplicate |
| Added by: |
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| Reported for: |
RC:EA:03.00.00
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Steps to Reproduce
- Start a mission with the boss alteration "Soul Jar"
- Play the mission.
Explanation
When fighting the Ramok Gatekeeper with "Soul Jar" active, the corespawn that held its life-force trickled out of the hole so slowly, it was boring. Not engaging. We were all running in circles and jumping around the hole because he wasn't particularly threatening himself, and there were no corespawn to kill.
Nothing was wrong, per se, but it was a boring fight. Retcon couldn't use time rewind cause there was nothing to fight. Spotter couldn't mark anything. I was Falconer. It was depth 2, threat level three.
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