Bug: Slow Enemy Spawn Rate with Soul Jar Modifier During Boss Fight
Bug #17054
Slow Enemy Spawn Rate with Soul Jar Modifier During Boss Fight
| Status: | Duplicate |
| Added by: |
|
| Reported for: |
RC:EA:03.01.00
Auto
|
Steps to Reproduce
- Selected the Soul Jar modifier going into the boss fight.
- Enemy spawn spawn rates and kill contribution seems unintendedly low.
Explanation
This isn't a bug per se (unless spawns on this seed are broken), so I apologize if this is the incorrect outlet. During a solo run on lower difficulty, the Soul Jar modifier spawns enemies at an agonizingly slow pace, and they barely contribute damage to the boss's life force. The boss fight has taken upwards of 30 minutes of just walking around and waiting for corespawn to appear, and smaller ones contribute nearly nothing to the boss.
Watchers
Screenshots
Video Clips
None
Log Files
Log files are not visible to you
Log files are visible to project members only.Device
No device information