Bug: Client Teleport To The Location Where The MULE Stuck
131 °C
Bug #1986

Client Teleport To The Location Where The MULE Stuck

Status: New
Priority:
High
Added by:
hxyl
on January 8, '26
Assigned to:
Unassigned
Due date:
Reported for:
0.5

Steps to Reproduce

  1. Join a multiplayer game of any difficulty as a client
  2. The MULE is stuck on terrain or structures for unknown reasons
  3. When clients contact with the collision box of the MULE on the host side, they will be teleported to the location where the MULE appears stuck from the client's perspective

Explanation

The client shows that the MULE is stuck in place and cannot be called, but the host is functioning normally. When the clients approaches the MULE's collision box, they will be directly teleported to the location where the MULE stuck.
I'm not quite sure how to reproduce the specific steps, this is really strange.

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