Bug: Client Teleport To The Location Where The MULE Stuck
131 °C
Bug #1986
Client Teleport To The Location Where The MULE Stuck
| Status: | New |
| Priority: |
High |
| Added by: |
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| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: |
Steps to Reproduce
- Join a multiplayer game of any difficulty as a client
- The MULE is stuck on terrain or structures for unknown reasons
- When clients contact with the collision box of the MULE on the host side, they will be teleported to the location where the MULE appears stuck from the client's perspective
Explanation
The client shows that the MULE is stuck in place and cannot be called, but the host is functioning normally. When the clients approaches the MULE's collision box, they will be directly teleported to the location where the MULE stuck.
I'm not quite sure how to reproduce the specific steps, this is really strange.
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