Bug: Incorrect Damage Calculation for Cooper's Gun Based on Rocket Damage
Bug #2828
Incorrect Damage Calculation for Cooper's Gun Based on Rocket Damage
| Status: | Open |
| Priority: |
High |
| Added by: |
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| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: |
0.7.1
Auto
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Steps to Reproduce
- Increase cooper rocket damage from ellis level up.
- Cooper gun damage goes up a lot.
Explanation
Increasing cooper's rocket damage also increases his bullet damage by the amount the rocket damage increased. For example, if his rocket does 100 damage and his gun does 10 damage, picking an upgrade for 50% increased rocket damage will increase gun damage by 50% of the rocket damage (50), up to 60 damage per bullet. I'm not 100% positive on the math but it looks like that is how it works from rough estimates.
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