Bug: PlayStation Crashes During Enmity, Leading to Character Wipe
Bug #1147
PlayStation Crashes During Enmity, Leading to Character Wipe
| Status: | New |
| Priority: |
Critical |
| Added by: |
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| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: |
0.1.0
Auto
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| Roblox Id: |
705107825
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| Roblox Username: |
buffery666notademon
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| Slot: |
Not set
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Steps to Reproduce
No steps to reproduce
Explanation
So very simply, the PlayStation support for this game isn’t good, it’s playable but specifically when I try to run enmity, it will constantly crash over and over again, it never usually lets me get to the elevator with the rest of my group but today it happened mid enmity, I was on 9% and due to that crash I ended up wiping, I couldn’t clip it either because of PlayStations clips. This got me wiped and really I’m just dissapointed how simple and common this is. Fix this urgently, I just want my loot. Also tried a restore which of course got denied.
Watchers
Screenshots
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Video Clips
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Log Files
None
Device
No device information
issue with console players crashing when too many people are in the server (easily seen in enmity due to big parties)
console issues are also known <#1308218631343177738>
Alright, didn’t read that part sorry, any chance of this getting fixed soon? Cause after being wiped to this I couldn’t be more angrier
unsure, sorry
Alright thanks
its mostly just a roblox issue
pretty sure roblox caps console memory usage so one it gets to a certain point you just crash
but its also because the depths is just badly made maybe? ive crashed ONLY in the depths with my 1500 hours on deepwoken console
and i have NEVER crashed in overworld even in 15 player ganks at starswept
my fps will drop and my sensitivty gets worse but thats all
in depths theres none of that just a disconnect
Yeah you know that’s the exact same for me, I always noticed it crashed at around 3200~ memory, it just keeps going higher because of a lot of players along with the depths being just a huge place
It’s either Roblox increases the cap, which they definitely can, it’s jus cause old gen holds it back
If it was made of the newest gen then the cap would be much higher
yes it never reachs that in overworld ive prolly only been to around 2600~
and im pretty sure the new gen consoles can handle like 3x that and still be fine
the depths is a lot smaller compared to overworld which may be why too
everything is condensed into a small place and i heard the depths shaders also make it worse 🤔
That would prob make sense
I mean either make it so more people are allowed in one space or anything to reduce memory
yeh just better optimization in depths but dat easier said than done