Bug: Critical Damage Performance Tied to Frame Rate
Bug #1252
Critical Damage Performance Tied to Frame Rate
| Status: | Open |
| Priority: |
High |
| Added by: |
|
| Assigned to: |
Unassigned
|
| Due date: | |
| Reported for: |
0.1.0
Auto
|
| Roblox Id: |
217818802
|
| Roblox Username: |
SnowingDragon
|
| Slot: |
Not set
|
Steps to Reproduce
No steps to reproduce
Explanation
It's tied to fps, why do I have to play 60 for my crit to perform properly
Hero Blade of Shadow crit is tied to fps
if you set your fps to 60, it will move you the normal range
at higher fps it will move you less, to the point of just not moving you at all
https://medal.tv/games/roblox/clips/lB7ixzmYkQLek7HJ8?invite=cr-MSxXdFAsMTI5MjY2NTgy&v=4
https://medal.tv/games/roblox/clips/lB7ihFPmIoagbnD4e?invite=cr-MSxyMmQsMTI5MjY2NTgy&v=6
Watchers
Duplicates (1)
Bug Occurrence
Screenshots
None
Video Clips
None
Log Files
None
Device
No device information
yopu just took this from dwi lol
ya
deepwoken why are we using renderstepped instead of bodymovers
LIES!!! YOU GUYS SHUT POOR BENEDIN2020 DOWN FOR NO REASON!!! 😔
this STILL hasnt been fixed btw