Bug: Boss Arenas Not Resetting After Player Failure
Bug #1756
Boss Arenas Not Resetting After Player Failure
| Status: | New |
| Priority: |
High |
| Added by: |
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| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: |
0.1.0
Auto
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| Roblox Id: |
483478960
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| Roblox Username: |
HydraxYouTube
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| Slot: |
Not set
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Steps to Reproduce
No steps to reproduce
Explanation
I think this is a problem with boss arenas not resetting when players fail? There was another life where ferryman was at 25% hp and already spawned.
Watchers
this game is rage bait, what was i supposed to do 😭
bro
there is no way
😭 😭
HOW CAN THIS POSSIBLY HAPPEN 😭🫀 😭
What was the 4 week delay for if they didn't even bug test properly 😭
My best guess is that they didn't make the boss arenas reset properly after a player dies, so multiple people probably each spawned their own titus. This also explains why the titus was at like 95% hp when I started fighting him. There was another life where I tried the ferryman challenge and he only had 25% hp left.
w** is a memento btw
basically your class
unlocked a memento:theros disciple
determintes your stats and the stuff you can use
ohhhhh, is it voi only?
as a replacement for origins
yeah I assume since I hit that guy and then titus #2 pancaked him it counted as my kill and I unlocked that class
yep
thanks for explaining
yugi2003_ and you said you would gamble when there so much to gmble
SOO MUCH TO GAMBLE